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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannel
- FMovieSceneChannel::GetKeyTimes()
- FMovieSceneEventChannel::GetKeyTimes()
- FMovieSceneCameraShakeSourceTriggerChannel::GetKeyTimes()
- FMovieSceneAudioTriggerChannel::GetKeyTimes()
- FMovieSceneStringChannel::GetKeyTimes()
- FMovieSceneControlRigSpaceChannel::GetKeyTimes()
- FMovieSceneTextChannel::GetKeyTimes()
- FMovieSceneGameplayCueChannel::GetKeyTimes()
- FMovieSceneBoolChannel::GetKeyTimes()
- FMovieSceneActorReferenceData::GetKeyTimes()
- FMovieSceneByteChannel::GetKeyTimes()
- FMovieSceneObjectPathChannel::GetKeyTimes()
- FMovieSceneIntegerChannel::GetKeyTimes()
- FMovieSceneEventSectionData::GetKeyTimes()
- FMovieSceneFloatChannel::GetKeyTimes()
- FMovieSceneDoubleChannel::GetKeyTimes()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h |
Include | #include "Channels/MovieSceneChannel.h" |
virtual void GetKeyTimes
&40;
TArrayView< const FKeyHandle > InHandles,
TArrayView< FFrameNumber > OutKeyTimes
&41;
Remarks
Get all key times for the specified key handles
Parameters
Name | Description |
---|---|
InHandles | Array of handles to get times for |
OutKeyTimes | Pre-sized array of key times to set. Invalid key handles will not assign to this array. Must match size of InHandles |