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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannel
- FMovieSceneChannel::DeleteKeysFrom()
- FMovieSceneEventChannel::DeleteKeysFrom()
- FMovieSceneCameraShakeSourceTriggerChannel::DeleteKeysFrom()
- FMovieSceneAudioTriggerChannel::DeleteKeysFrom()
- FMovieSceneStringChannel::DeleteKeysFrom()
- FMovieSceneControlRigSpaceChannel::DeleteKeysFrom()
- FMovieSceneTextChannel::DeleteKeysFrom()
- FMovieSceneGameplayCueChannel::DeleteKeysFrom()
- FMovieSceneBoolChannel::DeleteKeysFrom()
- FMovieSceneActorReferenceData::DeleteKeysFrom()
- FMovieSceneByteChannel::DeleteKeysFrom()
- FMovieSceneObjectPathChannel::DeleteKeysFrom()
- FMovieSceneIntegerChannel::DeleteKeysFrom()
- FMovieSceneEventSectionData::DeleteKeysFrom()
- FMovieSceneFloatChannel::DeleteKeysFrom()
- FMovieSceneDoubleChannel::DeleteKeysFrom()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h |
Include | #include "Channels/MovieSceneChannel.h" |
virtual void DeleteKeysFrom
&40;
FFrameNumber InTime,
bool bDeleteKeysBefore
&41;
Remarks
Delete keys before or after a specified time
Parameters
Name | Description |
---|---|
InTime | Delete keys after this time |
bDeleteKeysBefore | Whether to delete keys before the specified time |