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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannel
- FMovieSceneChannel::DeleteKeys()
- FMovieSceneEventChannel::DeleteKeys()
- FMovieSceneCameraShakeSourceTriggerChannel::DeleteKeys()
- FMovieSceneAudioTriggerChannel::DeleteKeys()
- FMovieSceneStringChannel::DeleteKeys()
- FMovieSceneControlRigSpaceChannel::DeleteKeys()
- FMovieSceneTextChannel::DeleteKeys()
- FMovieSceneGameplayCueChannel::DeleteKeys()
- FMovieSceneBoolChannel::DeleteKeys()
- FMovieSceneActorReferenceData::DeleteKeys()
- FMovieSceneByteChannel::DeleteKeys()
- FMovieSceneObjectPathChannel::DeleteKeys()
- FMovieSceneIntegerChannel::DeleteKeys()
- FMovieSceneEventSectionData::DeleteKeys()
- FMovieSceneFloatChannel::DeleteKeys()
- FMovieSceneDoubleChannel::DeleteKeys()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h |
Include | #include "Channels/MovieSceneChannel.h" |
virtual void DeleteKeys
&40;
TArrayView< const FKeyHandle > InHandles
&41;
Remarks
Delete the keys for the specified key handles
Parameters
Name | Description |
---|---|
InHandles | Array of handles to delete |