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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Channels > API/Runtime/MovieScene/Channels/FMovieSceneAudioTriggerChannel
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneAudioTriggerChannel.h |
| Include | #include "Channels/MovieSceneAudioTriggerChannel.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneAudioTriggerChannel.cpp |
bool EvaluatePossibleTriggers
(
const FMovieSceneContext & InContext,
FMoveSceneAudioTriggerState & InState,
bool & OutTriggered
) const
Remarks
Evaluate this channel true if the channel was evaluated successfully, false otherwise
Parameters
| Name | Description |
|---|---|
| InContext | Scene Context with time and directionality necessary to compute triggers |
| InState | A persistent state regard if the trigger has fired |
| OutTriggered | A Value that if set to true combined with the function returning true means there's a trigger |