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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Channels > API/Runtime/MovieScene/Channels/AddKeyToChannel
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneFloatChannel.h |
| Include | #include "Channels/MovieSceneFloatChannel.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneFloatChannel.cpp |
FKeyHandle AddKeyToChannel
(
FMovieSceneFloatChannel * Channel,
FFrameNumber InFrameNumber,
float InValue,
EMovieSceneKeyInterpolation Interpolation
)
Remarks
Overload for adding a new key to a float channel at a given time. See UE::MovieScene::AddKeyToChannel for default implementation.