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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Bindings > API/Runtime/MovieScene/Bindings/UMovieSceneSpawnableBindingBase
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Bindings/MovieSceneSpawnableBinding.h |
| Include | #include "Bindings/MovieSceneSpawnableBinding.h" |
virtual UObject * SpawnObjectInternal
(
UWorld * WorldContext,
FName SpawnName,
const FGuid & BindingId,
int32 BindingIndex,
UMovieScene & MovieScene,
FMovieSceneSequenceIDRef TemplateID,
TSharedRef< const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState
)
Remarks
Must be overridden. Handles the actual spawning of the object. Is overridden by UMovieSceneSpawnableActorBindingBase for example to handle actor-specific spawning.