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API > API/Runtime > API/Runtime/MoviePlayer > API/Runtime/MoviePlayer/IMovieStreamer
References
| Module | MoviePlayer |
| Header | /Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
| Include | #include "MoviePlayer.h" |
bool Init
(
const TArray< FString > & MoviePaths,
TEnumAsByte< EMoviePlaybackType > inPlaybackType
)
Remarks
Initializes this movie streamer with all the movie paths (ordered) we want to play Movie paths are local to the current game's Content/Movies/ directory.