Navigation
Unreal Engine C++ API Reference > Runtime > MoviePlayer > IGameMoviePlayer
References
Module | MoviePlayer |
Header | /Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
Include | #include "MoviePlayer.h" |
void WaitForMovieToFinish
&40;
bool bAllowEngineTick
&41;
Remarks
Call only on the game thread. Spins this thread until the movie stops. If bAllowEngineTick is true, the engine tick may run inside here