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API > API/Runtime > API/Runtime/MoviePlayer > API/Runtime/MoviePlayer/IGameMoviePlayer
Description
Call only on the game thread. Spins this thread until the movie stops. If bAllowEngineTick is true, the engine tick may run inside here
| Name | WaitForMovieToFinish |
| Type | function |
| Header File | /Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
| Include Path | #include "MoviePlayer.h" |
void WaitForMovieToFinish
(
bool bAllowEngineTick
)