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API > API/Runtime > API/Runtime/MoviePlayer > API/Runtime/MoviePlayer/IGameMoviePlayer
References
| Module | MoviePlayer |
| Header | /Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
| Include | #include "MoviePlayer.h" |
virtual void SetIsPlayOnBlockingEnabled
&40;
bool bIsEnabled
&41;
Remarks
Call this to have the MoviePlayer play in blocking sections and not loadmap.