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Unreal Engine C++ API Reference > Runtime > MoviePlayer > IGameMoviePlayer
References
Module | MoviePlayer |
Header | /Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
Include | #include "MoviePlayer.h" |
void Initialize
&40;
class FSlateRenderer & InSlateRenderer,
TSharedPtr< SWindow > RenderTarget
&41;
Remarks
Initializes this movie player, creating the startup window and hiding the splash screen. To be called in the launch engine loop.