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Unreal Engine C++ API Reference > Runtime > MessagingRpc > IMessagingRpcModule > CreateRpcClient
References
Module | MessagingRpc |
Header | /Engine/Source/Runtime/MessagingRpc/Public/IMessagingRpcModule.h |
Include | #include "IMessagingRpcModule.h" |
TSharedRef< IMessageRpcClient > CreateRpcClient
&40;
const FString & DebugName,
const TSharedRef< IMessageBus, ESPMode::ThreadSafe > & MessageBus
&41;
Remarks
Create a client for remote procedure calls. The RPC client.
Parameters
Name | Description |
---|---|
DebugName | The RPC client's endpoint debug name. |
MessageBus | The RPC client's endpoint message bus. |