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Unreal Engine C++ API Reference > Runtime > MessagingRpc
References
Module | MessagingRpc |
Header | /Engine/Source/Runtime/MessagingRpc/Public/MessageRpcMessages.h |
Include | #include "MessageRpcMessages.h" |
Syntax
struct FMessageRpcCancel
Remarks
Message for canceling an RPC call.
Variables
Type | Name | Description | |
---|---|---|---|
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FGuid | CallId | Correlation identifier for the RPC call that this message refers to. |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default constructor. | ||
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FMessageRpcCancel
(
const FGuid& InCallId |
Creates and initializes a new instance. |