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Unreal Engine C++ API Reference > Runtime > MessagingCommon > FMessageEndpointBuilder
References
Module | MessagingCommon |
Header | /Engine/Source/Runtime/MessagingCommon/Public/MessageEndpointBuilder.h |
Include | #include "MessageEndpointBuilder.h" |
FMessageEndpointBuilder & ReceivingOnThread
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ENamedThreads::Type NamedThread
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Remarks
Configured the endpoint to receive messages on a specific thread.
By default, the builder initializes the message endpoint to receive on the current thread. Use this method to receive on a different thread instead.
Also see the additional notes for ReceivingOnAnyThread(). This instance (for method chaining).
Parameters
Name | Description |
---|---|
NamedThread | The name of the thread to receive messages on. |