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Unreal Engine C++ API Reference > Runtime > MessagingCommon > FMessageEndpoint
References
Module | MessagingCommon |
Header | /Engine/Source/Runtime/MessagingCommon/Public/MessageEndpoint.h |
Include | #include "MessageEndpoint.h" |
void Enable&40;&41;
Remarks
Enables this endpoint.
An activated endpoint will receive subscribed messages. Endpoints should be created in an enabled state by default.