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Implements a catch-all handlers (via function objects).
| Name | FFunctionMessageCatchall |
| Type | class |
| Header File | /Engine/Source/Runtime/MessagingCommon/Public/MessageHandlers.h |
| Include Path | #include "MessageHandlers.h" |
Syntax
class FFunctionMessageCatchall : public IMessageHandler
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFunctionMessageCatchall
(
FuncType InFunc |
Creates and initializes a new message handler. | MessageHandlers.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FFunctionMessageCatchall() |
Virtual destructor. | MessageHandlers.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FuncType | TFunction< void(const TSharedRef< IMessageContext, ESPMode::ThreadSafe > &)> | Type definition for function objects that are compatible with this TFunctionMessageHandler. | MessageHandlers.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Func | FuncType | Holds a pointer to the actual handler function. | MessageHandlers.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void HandleMessage
(
const TSharedRef< IMessageContext, ESPMode::ThreadSafe >& Context |
MessageHandlers.h |