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Unreal Engine C++ API Reference > Runtime > Messaging > IMessageContext
- IMessageContext::GetExpiration()
- FQuicMetaMessageContext::GetExpiration()
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageContext.h |
Include | #include "IMessageContext.h" |
const FDateTime & GetExpiration&40;&41; const
Remarks
Gets the date and time at which the message expires. Expiration time.