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Unreal Engine C++ API Reference > Runtime > Messaging > IMessageContext
- IMessageContext::GetAttachment()
- FQuicMetaMessageContext::GetAttachment()
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageContext.h |
Include | #include "IMessageContext.h" |
TSharedPtr< IMessageAttachment, ESPMode::ThreadSafe > GetAttachment&40;&41; const
Remarks
Gets the message attachment, if present. A pointer to the message attachment, or nullptr if no attachment is present.