Navigation
Unreal Engine C++ API Reference > Runtime > Messaging > IMessageBridge
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageBridge.h |
Include | #include "IMessageBridge.h" |
void Enable&40;&41;
Remarks
Enables this bridge.
An activated bridge will receive subscribed messages. Bridges should be created in a disabled state by default and explicitly enabled.