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Unreal Engine C++ API Reference > Runtime > Messaging > IAuthorizeMessageRecipients
Type | Name | Description | |
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bool | AuthorizeSubscription
(
const TSharedRef< IMessageReceiver, ESPMode::ThreadSafe >& Subscriber, |
Types names are now represented by path names. Please use a version of this function that takes an FTopLevelAssetPath as TopicPattern. |
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bool | AuthorizeSubscription
(
const TSharedRef< IMessageReceiver, ESPMode::ThreadSafe >& Subscriber, |
Authorizes a request to add a subscription for the specified topic pattern. |