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Structure for message endpoint addresses.
| Name | FMessageAddress |
| Type | struct |
| Header File | /Engine/Source/Runtime/Messaging/Public/IMessageContext.h |
| Include Path | #include "IMessageContext.h" |
Syntax
struct FMessageAddress
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMessageAddress() |
Default constructor (no initialization). | IMessageContext.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UniqueId | FGuid | Holds a unique identifier. | IMessageContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Invalidate () |
Invalidates the GUID. | IMessageContext.h | |
bool IsValid () |
Checks whether this message address is valid or not. | IMessageContext.h | |
FString ToString () |
Converts this GUID to its string representation. | IMessageContext.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMessageAddress NewAddress() |
Returns a new message address. | IMessageContext.h | |
static bool Parse
(
const FString& String, |
Converts a string to a message address. | IMessageContext.h |