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API > API/Runtime > API/Runtime/MeshUtilitiesCommon
References
| Module | MeshUtilitiesCommon |
| Header | /Engine/Source/Runtime/MeshUtilitiesCommon/Public/MeshUtilitiesCommon.h |
| Include | #include "MeshUtilitiesCommon.h" |
namespace TriangleUtilities
{
static float TriangleUtilities::ComputeTriangleCornerAngle
(
const FVector3f & PointA,
const FVector3f & PointB,
const FVector3f & PointC
)
}
Remarks
This function compute the angle of a triangle corner, it will return zero if the triangle is degenerated