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API > API/Runtime > API/Runtime/MeshUtilitiesCommon > API/Runtime/MeshUtilitiesCommon/FLayoutUV
SECOND PASS: Given a set of charts, pack them in the UV space
| Name | FChartPacker |
| Type | struct |
| Header File | /Engine/Source/Runtime/MeshUtilitiesCommon/Private/LayoutUV.cpp |
| Include Path | #include "LayoutUV.cpp" |
Syntax
struct FChartPacker
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChartPacker
(
IMeshView& InMeshView, |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers | | --- | --- | --- | --- | --- |Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool FindBestPacking
(
const TArray< FVector2f >& TexCoords, |