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Unreal Engine C++ API Reference > Runtime > MeshDescription > UMeshDescriptionBase
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshDescriptionBase.h |
Include | #include "MeshDescriptionBase.h" |
Source | /Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionBase.cpp |
bool IsEdgeInternalToPolygon
&40;
FEdgeID EdgeID,
FPolygonID PolygonID
&41; const
Remarks
Determine whether a given edge is an internal edge between triangles of a specific polygon