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Unreal Engine C++ API Reference > Runtime > MeshDescription > UMeshDescriptionBase
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshDescriptionBase.h |
Include | #include "MeshDescriptionBase.h" |
Source | /Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionBase.cpp |
void DeleteTriangle
&40;
FTriangleID TriangleID,
TArray< FEdgeID > & OrphanedEdges,
TArray< FVertexInstanceID > & OrphanedVertexInstances,
TArray< FPolygonGroupID > & OrphanedPolygonGroupsPtr
&41;
Remarks
Deletes a triangle from the mesh