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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/TMeshElementArray
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ElementType & operator[]
(
const ElementIDType ID |
Returns the element with the given ID | MeshElementArray.h | |
const ElementType & operator[]
(
const ElementIDType ID |
MeshElementArray.h |
operatorconst ElementIDType
Description
Returns the element with the given ID
| Name | operator[] |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshElementArray.h |
| Include Path | #include "MeshElementArray.h" |
ElementType & operator[]
(
const ElementIDType ID
)
operatorconst ElementIDType
| Name | operator[] |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshElementArray.h |
| Include Path | #include "MeshElementArray.h" |
const ElementType & operator[]
(
const ElementIDType ID
) const