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Unreal Engine C++ API Reference > Runtime > MeshDescription > TMeshAttributesRef > TMeshAttributesRef
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
Include | #include "MeshAttributeArray.h" |
template<typename SrcAttributeType, typename DestAttributeType, typename TEnableIf< std::is_const_v< DestAttributeType >, int >::Type, typename TEnableIf<&33;std::is_const_v< SrcAttributeType >, int >::Type>
TMeshAttributesRef
&40;
const TMeshAttributesRef< ElementIDType, SrcAttributeType > & InRef
&41;
Remarks
Implicitly construct a TMeshAttributesRef-to-const from a regular one