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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/TMeshAttributesRef
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Set
(
const ElementIDType ElementID, |
Set the element with the given ID and index 0 to the provided value | MeshAttributeArray.h | |
void Set
(
int32 ElementIndex, |
MeshAttributeArray.h | ||
void Set
(
const ElementIDType ElementID, |
Set the element with the given ID and channel to the provided value | MeshAttributeArray.h | |
void Set
(
int32 ElementIndex, |
MeshAttributeArray.h |
Set(const ElementIDType, const AttributeType &)
Description
Set the element with the given ID and index 0 to the provided value
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
| Include Path | #include "MeshAttributeArray.h" |
template<typename T, typename TEnableIf < TIsDerivedFrom < T, FElementID >::Value , int >::Type>
void Set
(
const ElementIDType ElementID,
const AttributeType & Value
) const
Set(int32, const AttributeType &)
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
| Include Path | #include "MeshAttributeArray.h" |
void Set
(
int32 ElementIndex,
const AttributeType & Value
) const
Set(const ElementIDType, const int32, const AttributeType &)
Description
Set the element with the given ID and channel to the provided value
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
| Include Path | #include "MeshAttributeArray.h" |
template<typename T, typename TEnableIf < TIsDerivedFrom < T, FElementID >::Value , int >::Type>
void Set
(
const ElementIDType ElementID,
const int32 Channel,
const AttributeType & Value
) const
Set(int32, const int32, const AttributeType &)
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
| Include Path | #include "MeshAttributeArray.h" |
void Set
(
int32 ElementIndex,
const int32 Channel,
const AttributeType & Value
) const