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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/TMeshAttributesRef
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AttributeType Get
(
const ElementIDType ElementID, |
Get the element with the given ID and channel | MeshAttributeArray.h | |
AttributeType Get
(
int32 ElementIndex, |
MeshAttributeArray.h |
Get(const ElementIDType, const int32)
Description
Get the element with the given ID and channel
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
| Include Path | #include "MeshAttributeArray.h" |
template<typename T, typename TEnableIf < TIsDerivedFrom < T, FElementID >::Value , int >::Type>
AttributeType Get
(
const ElementIDType ElementID,
const int32 Channel
) const
Get(int32, const int32)
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
| Include Path | #include "MeshAttributeArray.h" |
AttributeType Get
(
int32 ElementIndex,
const int32 Channel
) const