Navigation
Unreal Engine C++ API Reference > Runtime > MeshDescription > TAttributesSet
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
Include | #include "MeshAttributeArray.h" |
template<typename T>
T GetAttribute
&40;
const ElementIDType ElementID,
const FName AttributeName,
const int32 AttributeChannel
&41; const
Remarks
Get an attribute value for the given element ID. Note: it is generally preferable to get a TMeshAttributesRef and access elements through that, if you wish to access more than one.