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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/FMeshElementIndexer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayView< const int32 > Find
(
int32 KeyIndex, |
Retrieve all referencer indices whose named attribute refers to KeyIndex. | MeshElementIndexer.h | |
TArrayView< const ElementIDType > Find
(
int32 KeyIndex, |
MeshElementIndexer.h |
Find(int32, int32)
Description
Retrieve all referencer indices whose named attribute refers to KeyIndex. Non-const because finding a stale index might cause a rebuild.
| Name | Find |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshElementIndexer.h |
| Include Path | #include "MeshElementIndexer.h" |
TArrayView < const int32 > Find
(
int32 KeyIndex,
int32 KeyChannelIndex
)
Find(int32, int32)
| Name | Find |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshElementIndexer.h |
| Include Path | #include "MeshElementIndexer.h" |
template<typename ElementIDType>
TArrayView < const ElementIDType > Find
(
int32 KeyIndex,
int32 KeyChannelIndex
)