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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/FMeshElementIndexer
| Name | FIndexPerChannel |
| Type | struct |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshElementIndexer.h |
| Include Path | #include "MeshElementIndexer.h" |
Syntax
struct FIndexPerChannel
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Chunks | TArray< FChunk > | List of chunks for the keyed data | MeshElementIndexer.h | |
| StaleKeyIndices | TSet< int32 > | List of keys which need to be rebuilt | MeshElementIndexer.h | |
| StaleReferencerIndices | TSet< int32 > | List of referencers which should be examined to rebuild the index | MeshElementIndexer.h |