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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/FMeshElementIndexer
References
| Module | MeshDescription |
| Header | /Engine/Source/Runtime/MeshDescription/Public/MeshElementIndexer.h |
| Include | #include "MeshElementIndexer.h" |
| Source | /Engine/Source/Runtime/MeshDescription/Private/MeshElementIndexer.cpp |
void AddReferenceToKey
&40;
int32 KeyIndex,
int32 ReferenceIndex,
int32 KeyChannelIndex
&41;
Remarks
Add a reference to a key. This will be queued and take effect in batch when an affected key is looked up. This is preferable to regenerating the index entirely.