Navigation
Unreal Engine C++ API Reference > Runtime > MeshDescription > FMeshDescription
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TArray< FEdgeID, Alloc > | GetPolygonPerimeterEdges
(
const FPolygonID PolygonID |
Returns the vertices which form the polygon perimeter as an array templated on the given allocator |
![]() ![]() |
TArray< FEdgeID > | GetPolygonPerimeterEdges
(
const FPolygonID PolygonID |
Returns the vertices which form the polygon perimeter |
![]() ![]() |
void | GetPolygonPerimeterEdges
(
const FPolygonID PolygonID, |
Populates the passed array with the edges which form the polygon perimeter |