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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/FMeshDescription
References
| Module | MeshDescription |
| Header | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
| Include | #include "MeshDescription.h" |
void CreateTriangleWithID
&40;
const FTriangleID TriangleID,
const FPolygonGroupID PolygonGroupID,
TArrayView< const FVertexInstanceID > VertexInstanceIDs,
TArray< FEdgeID > &42; OutEdgeIDs
&41;
Remarks
Adds a new triangle to the mesh with the given ID. This will also make an encapsulating polygon, and any missing edges.