 |
FConversionToMeshDescriptionOptions |
|
|
 |
FDynamicMeshToMeshDescription |
Convert FDynamicMesh3 to FMeshDescription |
|
 |
FMeshConversionModule |
|
|
 |
FMeshDescriptionBuilder |
Utility class to construct MeshDescription instances. |
|
 |
FMeshDescriptionEditableTriangleMeshAdapter |
Non-const version of the adapter, with non-const storage and setters TODO: try to be smarter about sharing code w/ the above const version |
|
 |
FMeshDescriptionMeshAdapterd |
TTriangleMeshAdapter version of FMeshDescriptionTriangleMeshAdapter |
|
 |
FMeshDescriptionToDynamicMesh |
Convert FMeshDescription to FDynamicMesh3 |
|
 |
FMeshDescriptionTriangleMeshAdapter |
Basic struct to adapt a FMeshDescription for use by GeometryProcessing classes that template the mesh type and expect a standard set of basic accessors For example, this adapter will let you use a FMeshDescription with GeometryProcessing's TMeshAABBTree3 See also the Editable version below |
|
 |
FMeshDescriptionUVsToDynamicMesh |
Converter that gives a specific UV layer of a provided mesh description and turns it into a flat FDynamicMesh, with vertices corresponding to UV elements, and their positions corresponding to those elements' UV coordinate values. |
|
 |
FSkeletalMeshLODRenderDataMeshAdapter |
Basic struct to adapt a FSkeletalMeshLODRenderData for use by GeometryProcessing classes that template the mesh type and expect a standard set of basic accessors For example, this adapter will let you use a FSkeletalMeshLODRenderData with GeometryProcessing's TMeshAABBTree3 |
|
 |
FStaticMeshLODResourcesMeshAdapter |
Basic struct to adapt a FStaticMeshLODResources for use by GeometryProcessing classes that template the mesh type and expect a standard set of basic accessors For example, this adapter will let you use a FStaticMeshLODResources with GeometryProcessing's TMeshAABBTree3 |
|
 |
TAttrWelder |
Welder used for exact attribute value welding when constructing overlay. |
|
 |
TOverlayTraits |
|
|
 |
TToDynamicMesh |
Class used to convert a mesh with attributes (e.g. normals, uvs etc) to a FDynamicMesh3 |
|
 |
TToDynamicMeshBase |
Class used to convert a mesh without attributes (e.g. normals, uvs etc) to a FDynamicMesh3 |
|
 |
TVertexAttr |
Used for exact attribute value welding. |
|