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API > API/Runtime > API/Runtime/MeshConversion
| Name | TOverlayTraits< FVector3f > |
| Type | struct |
| Header File | /Engine/Source/Runtime/MeshConversion/Public/ToDynamicMesh.h |
| Include Path | #include "ToDynamicMesh.h" |
Syntax
template<>
struct TOverlayTraits< FVector3f >
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| OverlayType | FDynamicMeshNormalOverlay | ToDynamicMesh.h |