Navigation
Unreal Engine C++ API Reference > Runtime > MeshConversion
References
Module | MeshConversion |
Header | /Engine/Source/Runtime/MeshConversion/Public/ToDynamicMesh.h |
Include | #include "ToDynamicMesh.h" |
Syntax
template<typename AttrType>
class TAttrWelder
Remarks
Welder used for exact attribute value welding when constructing overlay.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
OverlayType * | Overlay | |
![]() |
TMap< FVertexAttr, int > | UniqueVertexAttrs |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
TAttrWelder () |
||
![]() |
TAttrWelder
(
OverlayType* OverlayIn |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
int | FindOrAddUnique
(
const AttrType& AttrValue, |
Typedefs
Name | Description |
---|---|
FVertexAttr | |
OverlayType |