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API > API/Runtime > API/Runtime/MeshConversion > API/Runtime/MeshConversion/FSkeletalMeshLODRenderDataMeshAd-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetTriVertices
(
int32 IDValue, |
SkeletalMeshLODRenderDataMeshAdapter.h | ||
void GetTriVertices
(
int32 IDValue, |
SkeletalMeshLODRenderDataMeshAdapter.h |
GetTriVertices(int32, FVector3d &, FVector3d &, FVector3d &)
| Name | GetTriVertices |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshConversion/Public/SkeletalMeshLODRenderDataMeshAdapter.h |
| Include Path | #include "SkeletalMeshLODRenderDataMeshAdapter.h" |
void GetTriVertices
(
int32 IDValue,
FVector3d & V0,
FVector3d & V1,
FVector3d & V2
) const
GetTriVertices(int32, VectorType &, VectorType &, VectorType &)
| Name | GetTriVertices |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshConversion/Public/SkeletalMeshLODRenderDataMeshAdapter.h |
| Include Path | #include "SkeletalMeshLODRenderDataMeshAdapter.h" |
template<typename VectorType>
void GetTriVertices
(
int32 IDValue,
VectorType & V0,
VectorType & V1,
VectorType & V2
) const