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API > API/Runtime > API/Runtime/MeshConversion > API/Runtime/MeshConversion/FMeshDescriptionBuilder
Description
Set the specified value for the named attribute / vertex index combination. If a vertex attribute with the given name doesn't exist, it is created.
| Name | SetVertexAttributeValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshConversion/Public/MeshDescriptionBuilder.h |
| Include Path | #include "MeshDescriptionBuilder.h" |
template<typename T>
void SetVertexAttributeValue
(
FName AttributeName,
FVertexID VertexID,
const T & Value
)