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API > API/Runtime > API/Runtime/MeshConversion > API/Runtime/MeshConversion/FMeshDescriptionBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector GetPosition
(
const FVertexID& VertexID |
Return position of vertex | MeshDescriptionBuilder.h | |
FVector GetPosition
(
const FVertexInstanceID& InstanceID |
Return position of vertex parent of instance | MeshDescriptionBuilder.h |
GetPosition(const FVertexID &)
Description
Return position of vertex
| Name | GetPosition |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshConversion/Public/MeshDescriptionBuilder.h |
| Include Path | #include "MeshDescriptionBuilder.h" |
| Source | /Engine/Source/Runtime/MeshConversion/Private/MeshDescriptionBuilder.cpp |
FVector GetPosition
(
const FVertexID & VertexID
)
GetPosition(const FVertexInstanceID &)
Description
Return position of vertex parent of instance
| Name | GetPosition |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshConversion/Public/MeshDescriptionBuilder.h |
| Include Path | #include "MeshDescriptionBuilder.h" |
| Source | /Engine/Source/Runtime/MeshConversion/Private/MeshDescriptionBuilder.cpp |
FVector GetPosition
(
const FVertexInstanceID & InstanceID
)