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API > API/Runtime > API/Runtime/MeshConversion > API/Runtime/MeshConversion/FDynamicMeshToMeshDescription
Description
Update existing MeshDescription based on DynamicMesh. Assumes mesh topology has not changed. Copies positions optionally, normals, tangents and UVs
| Name | Update |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshConversion/Public/DynamicMeshToMeshDescription.h |
| Include Path | #include "DynamicMeshToMeshDescription.h" |
| Source | /Engine/Source/Runtime/MeshConversion/Private/DynamicMeshToMeshDescription.cpp |
void Update
(
const FDynamicMesh3 * MeshIn,
FMeshDescription & MeshOut,
bool bUpdateNormals,
bool bUpdateTangents,
bool bUpdateUVs
)