| bConvertBackToNonManifold |
bool |
Should the mesh be put back in the original non-manifold state, if the information is present |
MeshConversionOptions.h |
|
| bSetHardEdgesFromNormalSeams |
bool |
Should normal seams be tagged as hard edges in the mesh description |
MeshConversionOptions.h |
|
| bSetPolyGroups |
bool |
Should triangle groups be transfered to MeshDescription via custom PolyTriGroups attribute |
MeshConversionOptions.h |
|
| bTransformVtxColorsSRGBToLinear |
bool |
Should Vertex Colors of MeshDescription be transformed from SRGB to Linear |
MeshConversionOptions.h |
|
| bUpdateNormals |
bool |
Should normals of MeshDescription be updated, if available and relevant |
MeshConversionOptions.h |
|
| bUpdatePositions |
bool |
Should Positions of vertices in MeshDescription be updated |
MeshConversionOptions.h |
|
| bUpdateTangents |
bool |
Should Tangents and BiTangentSign of MeshDescription be updated, if available and relevant |
MeshConversionOptions.h |
|
| bUpdateUVs |
bool |
Should UVs of MeshDescription be updated, if available and relevant |
MeshConversionOptions.h |
|
| bUpdateVtxColors |
bool |
Should Vertex Colors of MeshDescription be updated, if available and relevant |
MeshConversionOptions.h |
|