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API > API/Runtime > API/Runtime/MediaUtils > API/Runtime/MediaUtils/TMediaObjectPool
Deleter for pooled objects.
| Name | TDeleter |
| Type | class |
| Header File | /Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h |
| Include Path | #include "MediaObjectPool.h" |
Syntax
class TDeleter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TDeleter
(
const TSharedRef< TStorage, ESPMode::ThreadSafe >& InStorage |
Create and initialize a new instance. | MediaObjectPool.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StoragePtr | TWeakPtr< TStorage, ESPMode::ThreadSafe > | Weak pointer to object pool storage. | MediaObjectPool.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator()
(
ObjectType* ObjectToDelete |
Function operator to execute deleter. | MediaObjectPool.h |