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API > API/Runtime > API/Runtime/MediaUtils > API/Runtime/MediaUtils/TMediaObjectPool
Description
Reset the pool and reserve a specified number of objects.
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h |
| Include Path | #include "MediaObjectPool.h" |
void Reset
(
uint32 NumObjects
)
Parameters
| Name | Remarks |
|---|---|
| NumObjects | Number of objects to reserve (default = 0). |
See Also
- GetObject