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API > API/Runtime > API/Runtime/MediaUtils > API/Runtime/MediaUtils/TMediaObjectPool
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h |
Include | #include "MediaObjectPool.h" |
void Reset
(
uint32 NumObjects
)
Remarks
Reset the pool and reserve a specified number of objects.
Parameters
Name | Description |
---|---|
NumObjects | Number of objects to reserve (default = 0). |
See Also
GetObject