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API > API/Runtime > API/Runtime/MediaUtils > API/Runtime/MediaUtils/TMediaObjectPool
References
| Module | MediaUtils |
| Header | /Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h |
| Include | #include "MediaObjectPool.h" |
ObjectType * Acquire
(
bool bAlloc
)
Remarks
Acquire an untracked object from the pool.
Use the Release method to return the object to the pool. You can use the ToShared and ToUnique methods to convert this object to a tracked shared object later if desired. bAlloc allows to chose if new object should be allocated and added to the pool. The object.
See Also
AcquireUnique
ToUnique