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API > API/Runtime > API/Runtime/MediaUtils > API/Runtime/MediaUtils/FMediaRecorder
| Name | FMediaRecorderData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.h |
| Include Path | #include "MediaRecorder.h" |
Syntax
struct FMediaRecorderData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMediaRecorderData
(
const TSharedRef< FMediaPlayerFacade, ESPMode::ThreadSafe >& InPlayerFacade, |
MediaRecorder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseFilename | FString | BaseFilename(including with path and filename) for each recorded frames. | MediaRecorder.h | |
| bResetAlpha | bool | If the format support it, set the alpha to 1 (or 255) | MediaRecorder.h | |
| CompressionQuality | int32 | An image format specific compression setting. | MediaRecorder.h | |
| NumerationStyle | EMediaRecorderNumerationStyle | How to numerate the filename. | MediaRecorder.h | |
| PlayerFacade | TSharedRef< FMediaPlayerFacade, ESPMode::ThreadSafe > | The media player facade to record from. | MediaRecorder.h | |
| TargetImageFormat | EImageFormat | The format to save the image to. | MediaRecorder.h |