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Type definition for audio sample sink.
| Name | FMediaAudioSampleSink |
| Type | class |
| Header File | /Engine/Source/Runtime/MediaUtils/Public/MediaSampleSink.h |
| Include Path | #include "MediaSampleSink.h" |
Syntax
class FMediaAudioSampleSink : public TMediaSampleSink< class IMediaAudioSample >
Inheritance Hierarchy
- TMediaSampleSink → FMediaAudioSampleSink
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMediaTimeStampSample GetAudioTime() |
Get last sampled current audio timestamp being played | MediaSampleSink.h | |
void InvalidateAudioTime() |
MediaSampleSink.h |