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API > API/Runtime > API/Runtime/MediaAssets > API/Runtime/MediaAssets/UPlatformMediaSource
- UMediaSource::Validate()
- UPlatformMediaSource::Validate()
References
| Module | MediaAssets |
| Header | /Engine/Source/Runtime/MediaAssets/Public/PlatformMediaSource.h |
| Include | #include "PlatformMediaSource.h" |
| Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/PlatformMediaSource.cpp |
virtual bool Validate&40;&41; const
Remarks
Validate the media source settings (must be implemented in child classes). true if validation passed, false otherwise.