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API > API/Runtime > API/Runtime/MediaAssets > API/Runtime/MediaAssets/UMediaSoundComponent
- UActorComponent::Activate()
- USynthComponent::Activate()
- UMediaSoundComponent::Activate()
References
| Module | MediaAssets |
| Header | /Engine/Source/Runtime/MediaAssets/Public/MediaSoundComponent.h |
| Include | #include "MediaSoundComponent.h" |
| Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSoundComponent.cpp |
virtual void Activate
&40;
bool bReset
&41;
Remarks
Activates the SceneComponent, should be overridden by native child classes.
Parameters
| Name | Description |
|---|---|
| bReset | Whether the activation should happen even if ShouldActivate returns false. |